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Blender to vray mesh
Blender to vray mesh













blender to vray mesh

Then, the compositor’s NUKE renders will match your Maya renders. You can simply share your lighting setup as a V-Ray scene file. Let’s say you light a scene in V-Ray for Maya, and your compositor wants to render out the same scene with adding a Houdini VDB in V-Ray for NUKE. You can even duplicate the object or make multiple copies, no problem.

blender to vray mesh

With V-Ray scene, you can import this into Maya and keep the shaders intact. Let’s say you buy a detailed furniture model online, but it only comes as a 3ds Max file. At this point, they can even change lighting if they want. Everything they need to render comes right through. The first studio shares a V-Ray scene file of their environment, and the other loads it up in 3ds Max. One studio creates an environment using V-Ray Maya, and the second studio wants to render their animated character from 3ds Max in that same environment. Imagine two VFX studios working together on the same film. Here are a few examples where V-Ray scene files could come in handy. Note: It is possible to select and change certain parts of the V-Ray scene using overrides. Generally, if they render with V-Ray standalone, then they should come in. Geometry and shaders that depend on plugins may not come through.Editable geometry - Geometry comes in as one, similar to V-Ray mesh files.So certain items cannot be selected in the 3D application itself, such as: 3ds Max does not.īecause V-Ray scene files are imported as a single object in 3ds Max, or as a single node in Maya, everything comes in as one. It contains a complete, render-ready asset. In V-Ray 3.5, V-Ray scene files can now be exported from one application, and then imported and rendered in another. Opening a V-Ray scene file in another application That means it’s also possible to render directly from a command-line - without opening the file in a 3D application. Originally developed as a way to render to V-Ray standalone, V-Ray scene files include everything needed to render. It solves the problem that V-Ray mesh does not. The V-Ray scene file (.vrscene) isn’t as popular as V-Ray mesh yet, but it just received a major update. It does its job well, but it only translates geometry.

blender to vray mesh

It’s great for heavy geometry, instanced objects and even full environments. It’s used to offload huge amounts of data, and then renders it on-demand instead. The most popular format is the V-Ray mesh file (.vrmesh) for proxy objects. V-Ray has a few of its own proprietary file formats. FBX gets you part of the way there with geometry, basic lights, cameras and maybe animation, but it doesn’t work for specific items like V-Ray lights and materials.Using V-Ray scene files can help solve that problem. Moving a scene from one application to render in another is not easy.















Blender to vray mesh